Thursday, October 29, 2009

Ms Pacman - as I got it


Here's a picture of the Ms Pacman when I got it. It was pretty beat up and non-working. The switcher power supply can be seen through the open coin door (pink box), it was DOA when I tested it. The original power supply had been cut out by removing the fuses and disconnecting the inputs.

I have stripped all the t-molding and vinyl laminate. I filled in the holes and repaired the wood damage with filler. Once the new laminate comes in I can begin recovering the game.


Wednesday, October 28, 2009

Almost there!

More Pacman parts have come in. Yes, even though the game has a Ms Pacman board, the game will have the look & feel of Pacman.

I'm putting a fan back into the cabinet. There's a spot for one and the replacement from Happ Controls fit perfectly. I have cut a new IEC compatible power jack (the kind that are on backs of most computers & appliances these days), no more ratty power cord.

The t-molding came in so I installed the molding I could, the molding around the top of the cocktail. Once the wood grain vinyl laminate comes in I can proceed at full pace.

The monitor still has the "wavy-ness", I have some replacement parts, just haven't gotten the time to fix the problem.

Thursday, October 22, 2009

Ms Pacman lives!

I got to a point where Ms Pacman is "playable". The only problem left was that the G07-CBO monitor had a strong green component (as in all dark areas of the picture were green). Based on the G07 repair flowchart I found on the web I zeroed in on the green video drivers on the monitor neck board (1 transistor) and the main chassis board (2 transistors). I ordered replacements and waited. I got my replacement video driver transistors from "The Real Bob Roberts" yesterday. Rather than test the transistors I merely replaced them in succession. So I know the problem wasn't on the neck board, but it cleared up immediately when I replaced the two transistors on the chassis board.

The system is still apart, I'm trying to locate replacement wood grain vinyl (I stripped off the original). I now have pretty much all the parts to begin reassembly except for the vinyl.

The G07 still has one more minor problem, there's a slight "wiggle" in the display. I verified this is due to a problem in the voltage regulator, but now I have to figure out what component. This isn't a high priority, the game will be playable, but the engineer in me can't abide leaving a known bug in the system, especially when it's all apart and much easier to fix.

Monday, October 19, 2009

Fixing Ms Pacman

My daughter and I went down to the Philly area and picked up a Ms Pacman cocktail table. This game is 100% DOA, and cosmetically it has a lot of problems. First the top is not glass but scratched up Plexiglas. Next the previous owner was nice enough to "brand" their name into the machine veneer.

Inside is no better. When I got it home I could see that the internal power supply was there but it was cut out and a switcher was spliced in. The switcher was dead, no +5 and no +12. I decided I would try and resurrect the original a/c supply in the name of authenticity.

Speaking of authenticity I could clearly see this game started life as a Pacman. More than that, the cabinet was something entirely different, and the coin box has the words "Donkey" written on it. So the origin of this game is a mystery that I'll be working on.

Rebuilding the herd

Back in 2000 I first got into arcade game collecting. I went on a binge of buying on eBay (and some local discoveries from Craigslist) and soon had an arcade hall with over 20 games. The games I had in the “herd” included:

Asteroids, Blasteroids, Moon Patrol, Battlezone, Lunar Lander, Space War, Phoenix, Xevious, Donkey Kong, Space Duel, Centipede, Tron, Galaga, Afterburner, Choplifter, Space Invaders Deluxe, and Missile Command.

I also had a Skee Ball and a pinball (Comet). Then I ended up moving a couple of times and the effort of storing the games and moving the games added up so I divested myself of the herd, donating a number of them to a local youth center. I kept the Lunar Lander, it was a hard find and a game that I had a soft spot for it.

Now move forward to 2009 and the arcade bug has bitten me again. My son was lamenting the glory days of having 20 arcade games in our garage, which got me thinking. After a friend helped me reorganize my garage (thanks Rick!) I had space for rebuilding the herd.

When I first started purchasing arcade games I was flush with cash from a startup venture, so I ended up paying pretty much market prices, and shipping to boot. I decided I would leverage my Electrical Engineering degree, and equipment (scopes, logic analyzer, etc.) and go after non-working games. This allowed me to avoid direct competition with “yuppies” trying to build out a game room. The onset of the recession proved advantageous, the price of video arcade games seems to have plummeted.

Battlezone

I noticed an eBay auction with a Battlezone for $250. It was “parts complete” and on top of that it appeared only the monitor was at fault (I really love the vectors and have developed some talent in fixing G05/19V2000 monitors). So I ran down to Atlantic City and swooped it up (good thing I have a Suburban).

Missile Command

Next I saw an auction on eBay for a broken down missile command cocktail. No top glass, no logic board, sitting in a warehouse in Pennsylvania (TNT Amusements). For $119 it was mine, and my son and I made the 90 minute trek to pick it up. We wandered into the wrong office at TNT and ended up in one of their warehouses. It was heaven, hundreds of games all over the place. After we pulled ourselves back to reality we asked Todd (the proprietor) and went over the warehouse to pick up the game. Todd had graciously offered to sell us a non-working Missile Command board for $50 but unfortunately couldn’t find it. Looking around he found a box of boards and located a Missile Command board that was “missing parts” and let us have it for $10. I figured this would allow me to hit up Eldorado Games for a swap in the event I couldn’t fix the board.

We got the system home and cleaned it up. I looked at the board and did some research, it appeared only the cpu (6502) was missing. I pulled out my spare 6502 (we all have spare 6502s don’t we?) and plugged the board in – it worked!

Space Duel and Breakout

Next I found a Space Duel cocktail (working) in the arcade collectible group. After agreeing to $250 for the Space Duel I was asked if I wanted an original Atari Breakout (working!) for another $50. I agreed on the spot and once again my son and I made a journey (+2 hours) to pick up the games. With a little work we could fit both games into our Suburban (I love my Suburban!!!).

Defender

Another eBay auction for a non-working Defender I was able to win for $200. This was a relatively close pickup, about 15 minutes away. My son and I got the game, and the owner (Steve) said he thought it was just a power supply problem.

Sure enough after we get it home and cleaned up we notice that there is no +5v or -5v. With some help from Bob Roberts we got a “Williams Power supply get well kit” and replaced all the power caps associated with the regulators and both 723 regulators (now with sockets).

Well we got back +5 but -5 were still missing. A quick look at the schematic shows that the -5 regulation is pretty simple, there are a bridge rectifier and a regulator (7905), so I ordered them both. While I was at it I ordered some buttons so we could clean up the control panel.

Bob was kind enough to ship the parts out before he received my check (he is just too much!), so we got the new parts a few days later. I took a chance and replaced only the 7905 (the rectifier would have been harder to remove). Defender is now working.

We still have an issue with the battery backed memory, but the game is working. I opened up the marquee and discovered that a 60w incandescent bulb was in use and the fluorescent light had been cut out. A trip to Home Depot netted me a new magnetic ballast and a new 15” T12 tube (yeah, early defenders used 15” tubes, not the 18” that is more commonly used).


July 19th, 2009

Battlezone

I’m on to the battlezone. I did some sleuthing using my oscilloscope (another eBay acquisition several years ago). I verified that the power supply is okay, got all my voltages. I have a plug head that I made up for my Asteroids game to look at the X&Y signals to the monitor (yeah there’s an XOUT and YOUT test point on the boards but this was right in the oscilloscope probe bag). It appears that X is not working, and this can b seen pretty well by putting the oscilloscope in XY mode. This won’t work with the 19V2000 as the spot killer circuitry comes on and kills the display since there isn’t enough activity on the X signal.

October 2nd, 2009

Ms Pacman

I got a new addition, a cocktail version of Ms Pacman. Technically it’s not mine, it’s for my daughter, but it’s not working and needs a lot of cosmetic work before she can take possession, so for a little while it’ll be mine.

Space Invaders

I have been looking for this game for a number of years, it’s not that rare I just wanted to get one as cheap as possible. Turns out an eBay auction for a “water damaged” upright cabinet with a low price went in my favor, so now I have to go and get the game.

Sunday, October 18, 2009

Welcome

Welcome to the future home of My Garage Arcade. I'm rebuilding the herd of arcade games and right now I'm up to 8 games in various state of repair. The games I have right now are:

  • Atari Lunar Lander
  • Atari Missile Command (cocktail)
  • Atari Space Duel (cocktail)
  • Atari Battlezone
  • Atari Breakout
  • Midway Pacman
  • Taito Space Invaders
  • Williams Defender
I'll be writing up my trials & tribulations in acquiring these games and restoring them.